Welcome!

Welcome to the official blog for RISD's advanced studio, Design for Social Entrepreneurship, Fall 2008. This course aims to cultivate social entrepreneurial designers by investigating the power of products, systems and services to create positive social and environmental change both internationally and domestically.

Tuesday, December 23, 2008

Final Crit and Goodbyes!

Well, the first ever RISD Design for Social Entrepreneurship advanced studio has officially come to a close. We finished off with great presentations and a party at Krisa's place! During the critique, we got to see the latest developments in everyone's projects with numerous guest critics. You can check out the project on our project page here.  After the presentations, we had a great group discussion on the role of industrial design in today's society. 

Stay tuned for videos! And see below for pictures.













Thank you to our Guest Critics and Visitors! 

Guest Critics: 
Jenny Kinnard- Procter & Gamble, Designer
Alex Tee- Altitude Inc, Engineer and Strategist
Peter Hawking- Office of Public Engagement, RISD, Director
Claudia Ford- International Affairs, RISD Director
Yuriko Saito- HPSS Professor- Ecological Responsibility for Artists and Designers
Damian White- HPSS Prossor- The Sociology of Ecology
Alan Harlem- Brown Swearer Center, Director

Visitors: 
Deborah Kanston- Multicultural Affairs Office
Becky Bermont- Media + Partners
Danielle Mancuso- Media + Partners



Thursday, December 11, 2008

December 11th- Final Crit!

Below is the schedule program for the final crit, including brief summaries of all the projects and some questions, quotes and words to ponder at the end that we used for our discussion at the end. 
DeSE: Final Crit Program
View SlideShare presentation or Upload your own. (tags: final risd)

Wednesday, December 10, 2008

Human Rights Day


Just in time for our final crit tomorrow...

“Human Rights Day is celebrated annually across the world on 10 December.

The date was chosen to honour the United Nations General Assembly’s adoption and proclamation, on 10 December 1948, of the Universal Declaration of Human Rights (UDHR), the first global enunciation of human rights. The commemoration was established in 1950, when the General Assembly invited all states and interested organizations to celebrate the day as they saw fit.”

Monday, December 8, 2008

Top 3 Sustainability Trends for 2009


In the face of a weak dollar, mass layoffs, and the world's corporate giants floundering, what are the corporate sustainability efforts we can realistically expect from businesses in 2009?

Designmatters- Human Rights Posters

Check out Designmatters recent project of their human rights poster project in partnership with UNESCO.

Design B-Boys

Design competitions in the Public's eye: 



Cut&Paste Digital Design Tournament Series 2007 from Cut&Paste on Vimeo.

Is there an equivalent for industrial design?

Wednesday, December 3, 2008

Public/Private Ventures


Just came across this amazing sounding organization- Public/Private Ventures.  Public/Private Ventures (P/PV) is a nonprofit organization that describes itself as "a national leader in creating and strengthening programs that improve lives in low-income communities."

One of their initiatives is: The Women's Reentry Initiative which was, "designed to provide women returning from incarceration with individually tailored, comprehensive and integrated services in areas believed to be crucial to successful reentry."

Thought this was an interesting use of the word, "design." 

Tuesday, December 2, 2008

Nonprofit Partnership Reflection

Due: Tuesday December 9th
In preparation for our group discussion the day of the final, please write about 1 page reflecting on your nonprofit partnership- considering the following:

What was it like to partner w/ a nonprofit and work with a community/culture new to you?
How did you introduce the idea of doing a design project with them?
What were some of the main challenges in thinking about/ designing for your market?
What tactics did you use to allow the community to become comfortable with you?
Was it more or less difficult designing with others than say from your own designer desk?
+ whatever other insight and thoughts you have.